New Stuff

August, 2018

  • 8 August

    Dev Diary: Midweek Madness Special!

    Zombie go boom

    One of my biggest weaknesses is not writing enough. I have so many awesome things to share, but I end up burning out getting them done. Then it’s time for bed. This is a rare occasion where I finished up some really cool integrations well ahead of “the game”, pun …

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  • 5 August

    Dev Diary: Top Down, time for change

    zombie army is ready

    As with most things in life, there comes for a quick sidetrack and reevaluation of things. So I need to make a quick (but not cheap) mobile shooter. Why? It’s both fun, and I can push out a decent game pretty quickly with all the Unity Assets I have purchased. …

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July, 2018

  • 30 July

    Learning Together: Unity3d and Playmaker MouseOver State Machine.

    Unity3d Playmaker mouseover state machine

    It’s an exciting day today. I bring to you the first edition of “Learning Together”. I came up with the idea during a car ride this weekend to get ice cream. I was so burned out with Unity3D and Playmaker. There’s tons of resources out there, but they didn’t quite …

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  • 25 July

    No Man’s Sky NEXT: It’s like falling in love all over again.

    No Man’s Sky NEXT

    It was just last night that No Man’s Sky wildly anticipated update NEXT was released. What an update it was, if you can even call it that. It was as if NMS finally came out of a long term beta and is now a fully fledged game. It’s almost enough …

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Site Content

Oops. Technical Difficulties.

Well today was interesting indeed. I was updating my servers when something went wrong. I …

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Friday Update but Late #2

Immortal Realm Infinity PBR

Sorry, all, no video this week. I got “stuck” in a busy cycle. It was …

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Immortal Realm: Friday Update

Gangnam Panda

I’m going to try and maintain a weekly update every Friday. A lot has gone …

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Chaos Rift Games Presents: Immortal Realm

*Record skip sound.* Quick Share this article! In reality this is more akin to a …

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Designer Diary: The Long Journey to Making the Game.

DunGen scene Multi Level Dungeons

Around the Block to Cross the Street. When starting the game, I already had an …

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