One of my biggest weaknesses is not writing enough. I have so many awesome things to share, but I end up burning out getting them done. Then it’s time for bed. This is a rare occasion where I finished up some really cool integrations well ahead of “the game”, pun …
Read More »Dev Diary: Top Down, time for change
As with most things in life, there comes for a quick sidetrack and reevaluation of things. So I need to make a quick (but not cheap) mobile shooter. Why? It’s both fun, and I can push out a decent game pretty quickly with all the Unity Assets I have purchased. …
Read More »Weekly GameDev update: Interactables and Inventory.
This week was simply amazingly busy. My out of state sister did an impromptu visit and brought the brood. So it was visits to zoos and the White Water Center for a day of paddle boarding. We’re short staffed at the day job so I couldn’t take days off. But …
Read More »Immortal Realm Weekly Update: Visual Scripting with Playmaker
It really is hard to match the awesome of last week’s update. As is with any major project, taking a step back to work out new technologies and features is what it’s all about. In today’s video I load up Unity3D and my test scene. Meet Playmaker! Playmaker is new …
Read More »Unity3D Building the Island world of Immortal Realm with Gaia, Enviro and Other Tools
The video roughly covers the steps I took in order to build the island world of Immortal Realm. The project starts with a blank scene and Gaia. Add in stamps, texture rules and let the procedural magic happen. Within a few minutes, math will take shape into a beautiful terrain. …
Read More »Immortal Realm Update: I’m not just making a game… I’m creating a world
A lot has happened over the past week is quite the understatement. The scope of the game has once again changed dramatically. Though in the direction I had originally hoped. These are all good scope changes. So what happened? Immortal Realm is now a much bigger game. The first decision …
Read More »Immortal Realm Update: Combat and Procedural Dungeons
It’s been a long 3 weeks since my last update, but things are moving forward. I haven’t been able to do a video for a few weeks due to being sick with something bad. I think it was bronchitis. Not sure, just lost voice and lots of coughing. On the …
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