Animal Friends Adventure is well on it’s way to being released on PC through Steamgames. But it’s not all delicious cake nor an easy task. When Animal Friends was on mobile, everything was so easy. All that was needed was touch controls. We just had to detect fingers which are …
Read More »Pardon our mess
Well this is embarrassing really. Chaos Rift Games is currently “all over the place”. The page started out to make games. Then because a gaming blog. Then it became a YouTube gaming video site. Now We’ve come full circle making games and that’s our final form. I’ve said this in …
Read More »When you hit the wall, you are at the edge of your knowledge
Warning, This is a philosophical article and extends well beyond game design, programming and technology. Oh no, Philosophy and some shameless promotion I’ve been sitting at my computer all morning staring at the Unity 3D screen, adding a fragment to the level here and there, but mostly have gotten nothing …
Read More »Welcome our Partner in AI – Global Human Initiative
Chaos Rift Games is so proud of this day. We warmly welcome our Partner in game Artificial Intelligence design, GHI. From the very beginning, what got me into game programming was a deep interest in AI (Artificial Intelligence). Not just run of the mill video game AI, but realistic, believable …
Read More »Why I Left Buildbox for Unity3D
You’d think this would be a quick and easy answer. It really is at the heart of things. Buildbox is geared towards churning out fast and cheap games. Essentially throwing shit at the wall in hope something sticks. It has endlessly contributed to the mountain of detritus littering the iTunes …
Read More »A slight case of Rebranding
You may not have even noticed as the front facing transition with Chaos Rift Games was minimally impacted. But this weekend was a major rebranding event that is 80% done, the rest will be completed through organic evolution. Basically as I work on things and see something that needs a …
Read More »How do you Deal With Failure?
How does a person spend 5 months, summer through fall and 16 hours a day, working on a game only to have it not be a shining success? To see downloads never exceed 200? Or spend hours a day making videos for YouTube, seeing years roll by and thousands of …
Read More »A Game Driven Life
I love video games. They’ve been a part of my life, my existence since I was younger than I can remember. I think 6 years old. I understood money and the cost of a game system. But I was also a bad child and the “good behavior” jar never filled …
Read More »Oops. Technical Difficulties.
Well today was interesting indeed. I was updating my servers when something went wrong. I reboot the database, all was fine. Reboot the webserver and it dead. So I spent the next 3 hours on my hosting provider’s console trying to revive the dead server. Which lead me to realize …
Read More »AI (Artificial Intelligence) Will Kill Humanity
It’s not a matter of “if”, it’s “when”. I’m no stranger to AI and machine learning, it’s what I do for my “day job” when not striving to make awesome games. But I’ve come to realize, through no fault of AI, it will eventually spurn it’s creator and kill us …
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