New Stuff

November, 2017

  • 9 November

    Super Panda Adventure Tour is Released on IOS and Android!

    Super Panda Adventure Tour

    Super Panda Adventure Tour is Out Holy cow. It’s been one heck of a journey. I lost track, but about 5 or 6 months of my life dedicated to developing this game. Super Panda is finally released but not done yet! Super Panda is a 2D platformer designed in Unity3D …

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  • 3 November

    Developer Diary #4: Crunch Time is a Killer

    Game Development Crunch Time

    Almost Release Day! Super Panda Adventure Tour (that is a damn long name) is almost complete. I honestly did not realize 3 weeks had swooshed by at the blink of an eye. Not joking, If it wasn’t for my back, legs, ass being sore as hell, I’d have not known …

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October, 2017

  • 11 October

    Developer Diary #3: Adventures with Raycasting.

    Ziggy Piggy

    Have I really written 3? I’m back, had to finish off this chocolate caramel box I got at Sam’s Club. Honestly that was not an endorsement. Programming does a number on the mind. I’ve been at it since 6am and oftentimes finish “the task” around 10pm. I then load up …

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  • 7 October

    Developer Diary #2: The Simplistic Platformer AI

    Going for the kill

    That Skipable Preamble. It’s only been about 3 months since I first opened Unity3D. The interface alone was daunting. Up till that point I was using Buildbox, a Stripped to the raw essentials game making tool. Unity3D is a beast, a titan in comparison. You have a high level view …

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Site Content

Super Panda Adventure Tour is Released on IOS and Android!

Super Panda Adventure Tour

Super Panda Adventure Tour is Out Holy cow. It’s been one heck of a journey. …

Read More »

Developer Diary #4: Crunch Time is a Killer

Game Development Crunch Time

Almost Release Day! Super Panda Adventure Tour (that is a damn long name) is almost …

Read More »

Developer Diary #3: Adventures with Raycasting.

Ziggy Piggy

Have I really written 3? I’m back, had to finish off this chocolate caramel box …

Read More »

Developer Diary #2: The Simplistic Platformer AI

Going for the kill

That Skipable Preamble. It’s only been about 3 months since I first opened Unity3D. The …

Read More »

Developer Diary: Unity3d is a Beautiful Disaster

Working with Unity3d has it's moments.

The Dream Begins Over the years I’ve read tons of Developer Diaries. From following the …

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Reddit User Lies about $45,000 Star Citizen Refund

Banu Defender

Reddit User Lies! Derek Smart’s troll army is at it again. This time a huge …

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Proudly Announcing our 3rd iTunes Game: Dig, Dug, Deeper

Dig, Dug, Deeper is released to the wild. I can’t believe it’s finally live. I …

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Final Fantasy XII the Re-Release

When Final Fantasy XII: The Zodiac Age was released on the PS2 back in 2006 …

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No Man’s Sky 1.3 Patch Confirmed for August

No Man's Sky Walking titan

Waking Titans Hello Game’s highly hyped “No Man’s Sky” disappointed fans on release day but… …

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The Runaway Success of Bionic Power Bird

Bionic Power Bird

Bionic Power Bird is a simplistic game. You click the screen and he flies up. …

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Star Citizen’s Financial Crisis

Star Citizen Terra

Recently you may have seen or heard that Chris Roberts’ epic scoped space game “Star …

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