New Stuff

June, 2018

  • 21 June

    Oops. Technical Difficulties.

    Well today was interesting indeed. I was updating my servers when something went wrong. I reboot the database, all was fine. Reboot the webserver and it dead. So I spent the next 3 hours on my hosting provider’s console trying to revive the dead server. Which lead me to realize …

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  • 18 June

    Friday Update but Late #2

    Immortal Realm Infinity PBR

    Sorry, all, no video this week. I got “stuck” in a busy cycle. It was also Father’s Day so I enjoyed it with a glass of wine and an hour or two of Nioh. But it was a very busy and productive week. So what was done? A real user …

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  • 8 June

    Immortal Realm: Friday Update

    Gangnam Panda

    I’m going to try and maintain a weekly update every Friday. A lot has gone on since I last wrote an update. I managed to leverage the power of Tensorflow to classify the difference between an Apple and a Pikachu. Amazing stuff really. On the Immortal Realm front a lot …

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  • 1 June

    Chaos Rift Games Presents: Immortal Realm

    *Record skip sound.* Quick Share this article! In reality this is more akin to a concept reveal than it is an actual product. Not a fully working and playable (purchasable) game yet. Big frown. Read this, or watch the video (and subscribe) or both. That would be awesome. The gist …

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Site Content

Super Panda Adventure Tour is Released on IOS and Android!

Super Panda Adventure Tour

Super Panda Adventure Tour is Out Holy cow. It’s been one heck of a journey. …

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Developer Diary #4: Crunch Time is a Killer

Game Development Crunch Time

Almost Release Day! Super Panda Adventure Tour (that is a damn long name) is almost …

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Developer Diary #3: Adventures with Raycasting.

Ziggy Piggy

Have I really written 3? I’m back, had to finish off this chocolate caramel box …

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Developer Diary #2: The Simplistic Platformer AI

Going for the kill

That Skipable Preamble. It’s only been about 3 months since I first opened Unity3D. The …

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Developer Diary: Unity3d is a Beautiful Disaster

Working with Unity3d has it's moments.

The Dream Begins Over the years I’ve read tons of Developer Diaries. From following the …

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