New Stuff

June, 2018

  • 1 June

    Chaos Rift Games Presents: Immortal Realm

    *Record skip sound.* Quick Share this article! In reality this is more akin to a concept reveal than it is an actual product. Not a fully working and playable (purchasable) game yet. Big frown. Read this, or watch the video (and subscribe) or both. That would be awesome. The gist …

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May, 2018

  • 28 May

    Designer Diary: The Long Journey to Making the Game.

    DunGen scene Multi Level Dungeons

    Around the Block to Cross the Street. When starting the game, I already had an idea. In my head the game was set and story drawn out. The game engine is Unity3D. I know the little details of what I want and how to get there, but the trip across …

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  • 20 May

    Game Development is not Always Glamorous.

    Not that there’s anything wrong with it. As with any career choice, there are amazingly long spans of time that are just unexciting. Granted these dull moments in an overall exciting field are still very much needed. Since Friday “Day Job Computer Shut down” till today, Sunday Afternoon, all I …

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  • 17 May

    The Path to Making Games

    My average day consists of going to “The Day Job”, then sprinting back home to make video games until I wake up with a keyboard stuck to my face. I look forward to the weekends, to lock myself away in the office. I’ll grind out updates to Super Panda, prototype …

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Site Content

Happy New Year. 500th Video and Steam Game purchase special!

Just a quick shout out to all my readers, viewers and subscribers. Thank you for …

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Crash Course into Cryptocurrency

Cryptocurrency Guide

The Spontaneous Guide to Cryptocurrency Now that cryptocurrency has hit mainstream appeal with Bitcoins explosive …

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Super Panda Adventure Tour is Released on IOS and Android!

Super Panda Adventure Tour

Super Panda Adventure Tour is Out Holy cow. It’s been one heck of a journey. …

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Developer Diary #4: Crunch Time is a Killer

Game Development Crunch Time

Almost Release Day! Super Panda Adventure Tour (that is a damn long name) is almost …

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Developer Diary #3: Adventures with Raycasting.

Ziggy Piggy

Have I really written 3? I’m back, had to finish off this chocolate caramel box …

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