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Star Citizen’s Non Definitive Guide to the Aegis Reclaimer

This is most definitely not a definitive guide. It’s more like a blind cat chasing a mouse through a maze. You see, I just upgraded to the Aegis Reclaimer by trading in my Banu Defender and Freelancer ships.

I almost feel as if it were a mistake to trade those ships in. The Aegis Reclaimer is massive, it’s unwieldy, it’s a giant trash truck. That’s right. I traded in a glorious fighter spaceship to become a galactic sanitation engineer. What was I thinking? Oh that’s right, I really want the Endeavor but they haven’t released a package version I can afford yet, frowny face.

So after a week of connection, time, camera and computer issues I finally got enough to spice together a video of the Reclaimer and it’s expansive interior. It wasn’t a complete exploration though, there’s 3 decks and I only explored the living quarters. To me, that is the most important deck. The biggest win though, was that arrow, possibly a joke from a dev, pointing to the Elevator call button to get from flight deck to Crew deck.

After some exploration, I jump into the pilot seat, hover above port Olisar just within the Armistice zone and explore the Aegis Reclaimer claw control seat. Well nevermind, I couldn’t figure it out.

Then I set course for Daymar, all systems go, quantum drive activated. It truly is a great feeling getting that clunky old ship moving to it’s destination.

Quick Notes

My YouTube station https://www.youtube.com/thechaosrift is almost at the 1000 subscriber goal!

Also working on Super Pand 2 and an RPG. So it’s time to raise $500,000 to quit the time sink of a day job to get these projects completed anytime soon. Even with Unity 2017 and the plethora of tools I’ve purchased, making levels creative and fun takes massive time. This is the direction I want to go. So please donate.

About Craig

Craig is the founder of The Chaos Rift and developer of the games published here. In his spare time he'll also write about games, play games and dream about games. Being a Game developer has been a dream of Craig's since he was 14 and after some detours has finally started to realize his dreams.

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