New Stuff

July, 2018

  • 25 July

    No Man’s Sky NEXT: It’s like falling in love all over again.

    No Man’s Sky NEXT

    It was just last night that No Man’s Sky wildly anticipated update NEXT was released. What an update it was, if you can even call it that. It was as if NMS finally came out of a long term beta and is now a fully fledged game. It’s almost enough …

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  • 23 July

    Weekly GameDev update: Interactables and Inventory.

    Devdog’s Inventory pro

    This week was simply amazingly busy. My out of state sister did an impromptu visit and brought the brood. So it was visits to zoos and the White Water Center for a day of paddle boarding. We’re short staffed at the day job so I couldn’t take days off. But …

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  • 13 July

    Immortal Realm Weekly Update: Visual Scripting with Playmaker

    playmaker Unity3d visual scripting

    It really is hard to match the awesome of last week’s update. As is with any major project, taking a step back to work out new technologies and features is what it’s all about. In today’s video I load up Unity3D and my test scene. Meet Playmaker! Playmaker is new …

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  • 8 July

    Unity3D Building the Island world of Immortal Realm with Gaia, Enviro and Other Tools

    World Building in Unity3D Gaia enviro

    The video roughly covers the steps I took in order to build the island world of Immortal Realm. The project starts with a blank scene and Gaia. Add in stamps, texture rules and let the procedural magic happen. Within a few minutes, math will take shape into a beautiful terrain. …

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Site Content

Friday Update but Late #2

Immortal Realm Infinity PBR

Sorry, all, no video this week. I got “stuck” in a busy cycle. It was …

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Immortal Realm: Friday Update

Gangnam Panda

I’m going to try and maintain a weekly update every Friday. A lot has gone …

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Chaos Rift Games Presents: Immortal Realm

*Record skip sound.* Quick Share this article! In reality this is more akin to a …

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Designer Diary: The Long Journey to Making the Game.

DunGen scene Multi Level Dungeons

Around the Block to Cross the Street. When starting the game, I already had an …

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Game Development is not Always Glamorous.

Not that there’s anything wrong with it. As with any career choice, there are amazingly …

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The Path to Making Games

My average day consists of going to “The Day Job”, then sprinting back home to …

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Super Panda: New Update released!

Super Panda Adventure Tour

It’s been a long while since I managed to update Super Panda Adventure Tour. I …

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AI (Artificial Intelligence) Will Kill Humanity

AI will kill us

It’s not a matter of “if”, it’s “when”. I’m no stranger to AI and machine …

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Developer Diary: State of the Panda

Super Panda Adventure Tour

It’s Panda Time! I’ll keep this one short, as the video says it all. See …

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Developer Diary: I’ve been LERPing wrong this entire time!

unity 3d lerp

LERP for Fun and Profit Updating and fixing a massive amount of bugs in “Super …

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Super Panda Adventure Tour is getting some much needed love!

Mystical Squirrel

I recently made the decision to circle back to fixing “Super Panda Adventure Tour”. It …

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