New Stuff

October, 2018

  • 6 October

    The Game that Started it All – Rocket Shark

    Rocket Shark

    Rocket Shark was a bit of a viral success when it was initially released a little over a year ago. What made rocket shark so special was not only the lovable flying shark as the main character, but also the simplicity of the controls. Simply tap to fly up, that …

    Read More »
  • 6 October

    How do you Deal With Failure?

    failure never hitting the mark

    How does a person spend 5 months, summer through fall and 16 hours a day, working on a game only to have it not be a shining success? To see downloads never exceed 200? Or spend hours a day making videos for YouTube, seeing years roll by and thousands of …

    Read More »
  • 3 October

    A Game Driven Life

    Playing Xbox video games

    I love video games. They’ve been a part of my life, my existence since I was younger than I can remember. I think 6 years old. I understood money and the cost of a game system. But I was also a bad child and the “good behavior” jar never filled …

    Read More »

September, 2018

  • 24 September

    Weekly Dev: The Game with No Name

    Demon of the Zombie Shooter

    Zobmie Shooter is becoming too generic and rather annoying. So until I can come up with a name, and really darn soon, it shall have no name. Lots of great happenings this week. All the various individual parts and pieces have finally come together for the first time. Play Time …

    Read More »

Site Content

Dev Diary: Enhanced Zombie AI, tight invector Integration and more.

The zombie strikes back.

This is a super exciting week! Every week these days just seem so exciting. I’ve …

Read More »

Dev Diary: Midweek Madness Special!

Zombie go boom

One of my biggest weaknesses is not writing enough. I have so many awesome things …

Read More »

Dev Diary: Top Down, time for change

zombie army is ready

As with most things in life, there comes for a quick sidetrack and reevaluation of …

Read More »

Learning Together: Unity3d and Playmaker MouseOver State Machine.

Unity3d Playmaker mouseover state machine

It’s an exciting day today. I bring to you the first edition of “Learning Together”. …

Read More »

No Man’s Sky NEXT: It’s like falling in love all over again.

No Man’s Sky NEXT

It was just last night that No Man’s Sky wildly anticipated update NEXT was released. …

Read More »