New Stuff

January, 2019

  • 13 January

    Released! Animal Friend Adventures

    Bad Panda is super excited to let everyone know that the game he’s featured in: “Animal Friend Adventures” is finally released to Google Play. It’s with great hope that it will also be followed by IOS and PC release (Pending store approvals). This small indie company of 1 has put …

    Read More »

December, 2018

  • 10 December

    A little Before and After “Bad Panda”

    before and after animal friends.

    Far and wide I’m no artist. But I do know what style or end product I’m looking for. It’s the curse of a visionary without a budget. If I can’t do it myself, I scour the abyss in search of what i’m looking for. Because it’s another artists vision, very …

    Read More »
  • 9 December

    Introducing Bad Panda

    This must be as headache inducing to you as it is me. So many projects and nothing is quite yet complete. It’s the curse of genius without funding.  Super Panda  Adventure Tour goes 3D and meets his Nemesis “Bad Panda” Steam City is coming along absolutely amazingly. I’ve learned so …

    Read More »

November, 2018

  • 29 November

    Hexa! Rune Gems gets it’s First Official Review: 4 out of 5 stars!

    Hexa! Blocks Rune Gems

    Hexa! Gems is one of our older games. We never thought much of it, but getting a review was pretty darn awesome. It’s a small review site, but they were darn honest and it was great. Some of the things they wrote are being integrated (stolen) into Hexa! Gems own …

    Read More »
[yottie id="1"]

Site Content

Dev Diary: Explosions, Impact effects and Ragdolls oh my.

Press F

It’s been almost a month since I’ve been able to get an update out. What …

Read More »

My Game Design Philosophy

Mobile Games

I talk a lot about the games I want to make, or what I’m working on, but rarely do I ever tell about my concepts of good game design. I’ve been an avid gamer since the age of 8 and will be till death do us part. So I wanted to share with my fans and followers how I want to make games going forward. Thank you so much for being a part of this new beginning.

Read More »

Dev Diary: Immortal Realm GO, Zombie shooter and A*

Immortal Realm Go

I apologize I’ve not been as proactive on updates as wanted. It’s been an extremely …

Read More »

Dev Diary: Enhanced Zombie AI, tight invector Integration and more.

The zombie strikes back.

This is a super exciting week! Every week these days just seem so exciting. I’ve …

Read More »

Dev Diary: Midweek Madness Special!

Zombie go boom

One of my biggest weaknesses is not writing enough. I have so many awesome things …

Read More »