Warning, This is a philosophical article and extends well beyond game design, programming and technology. Oh no, Philosophy and some shameless promotion I’ve been sitting at my computer all morning staring at the Unity 3D screen, adding a fragment to the level here and there, but mostly have gotten nothing …
Read More »Dev Diary: Top Down, time for change
As with most things in life, there comes for a quick sidetrack and reevaluation of …
Read More »