New Stuff

November, 2018

  • 28 November

    When you hit the wall, you are at the edge of your knowledge

    Warning, This is a philosophical article and extends well beyond game design, programming and technology. Oh no, Philosophy and some shameless promotion I’ve been sitting at my computer all morning staring at the Unity 3D screen, adding a fragment to the level here and there, but mostly have gotten nothing …

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  • 12 November

    Fresh update for an older Game: Super Panda Adventure Tour

    Super Panda Deverydoo

    Super Panda Adventure Tour may be pushing a year old but it’s still a favorite of mine. So I dove into the C# code and started hammering out the old dings and bugs that have been bothering me for a while. Give Panda a second chance, he’s such a fun …

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  • 7 November

    State of the Chaos: The zombies are Alive!

    Zombie girl in yoga pants

    Meet Jane, distant cousin to Zombie Jill. Jane looks like she had a rough day at the gym and was ready for Netflix and chill when the plague hit. She’s still in her comfy tank top shirt and yoga pants. In zombie world, she is ultra comfortable and ready to …

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October, 2018

  • 28 October

    Dev Diary: The Greatest Feeling is Busting Through the Wall

    The proverbial wall that is. Often times in pretty much anything one does, there comes a period of time where there just doesn’t seem like any progress is happening. Then a breakthrough occurs and the wall comes down. This finally happened and the feeling is so good. The video showcases …

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Site Content

Dev Diary: Top Down, time for change

zombie army is ready

As with most things in life, there comes for a quick sidetrack and reevaluation of …

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Learning Together: Unity3d and Playmaker MouseOver State Machine.

Unity3d Playmaker mouseover state machine

It’s an exciting day today. I bring to you the first edition of “Learning Together”. …

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No Man’s Sky NEXT: It’s like falling in love all over again.

No Man’s Sky NEXT

It was just last night that No Man’s Sky wildly anticipated update NEXT was released. …

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Weekly GameDev update: Interactables and Inventory.

Devdog’s Inventory pro

This week was simply amazingly busy. My out of state sister did an impromptu visit …

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Immortal Realm Weekly Update: Visual Scripting with Playmaker

playmaker Unity3d visual scripting

It really is hard to match the awesome of last week’s update. As is with …

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