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Chaos Rift Published Games

Immortal Realm Update: I’m not just making a game… I’m creating a world

immortal realm fishing village

A lot has happened over the past week is quite the understatement. The scope of the game has once again changed dramatically. Though in the direction I had originally hoped. These are all good scope changes. So what happened? Immortal Realm is now a much bigger game. The first decision …

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Immortal Realm Update: Combat and Procedural Dungeons

It’s been a long 3 weeks since my last update, but things are moving forward. I haven’t been able to do a video for a few weeks due to being sick with something bad. I think it was bronchitis. Not sure, just lost voice and lots of coughing. On the …

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Friday Update but Late #2

Immortal Realm Infinity PBR

Sorry, all, no video this week. I got “stuck” in a busy cycle. It was also Father’s Day so I enjoyed it with a glass of wine and an hour or two of Nioh. But it was a very busy and productive week. So what was done? A real user …

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Immortal Realm: Friday Update

Gangnam Panda

I’m going to try and maintain a weekly update every Friday. A lot has gone on since I last wrote an update. I managed to leverage the power of Tensorflow to classify the difference between an Apple and a Pikachu. Amazing stuff really. On the Immortal Realm front a lot …

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Chaos Rift Games Presents: Immortal Realm

*Record skip sound.* Quick Share this article! In reality this is more akin to a concept reveal than it is an actual product. Not a fully working and playable (purchasable) game yet. Big frown. Read this, or watch the video (and subscribe) or both. That would be awesome. The gist …

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Designer Diary: The Long Journey to Making the Game.

DunGen scene Multi Level Dungeons

Around the Block to Cross the Street. When starting the game, I already had an idea. In my head the game was set and story drawn out. The game engine is Unity3D. I know the little details of what I want and how to get there, but the trip across …

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Game Development is not Always Glamorous.

Not that there’s anything wrong with it. As with any career choice, there are amazingly long spans of time that are just unexciting. Granted these dull moments in an overall exciting field are still very much needed. Since Friday “Day Job Computer Shut down” till today, Sunday Afternoon, all I …

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The Path to Making Games

My average day consists of going to “The Day Job”, then sprinting back home to make video games until I wake up with a keyboard stuck to my face. I look forward to the weekends, to lock myself away in the office. I’ll grind out updates to Super Panda, prototype …

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Super Panda: New Update released!

Super Panda Adventure Tour

It’s been a long while since I managed to update Super Panda Adventure Tour. I poured many hours into bug fixes, optimizations and other items to make the game more exciting and fun to play. Click below and start your adventure today! What’s new You can use in game gold …

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Developer Diary: State of the Panda

Super Panda Adventure Tour

It’s Panda Time! I’ll keep this one short, as the video says it all. See below for the summary. My apologies ahead of time as this is being written on an iPad so it will be far from my best work. The above video goes over the new features, traps …

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