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Chaos Rift Published Games

Chaos Rift Games Presents: Immortal Realm

*Record skip sound.* Quick Share this article! In reality this is more akin to a concept reveal than it is an actual product. Not a fully working and playable (purchasable) game yet. Big frown. Read this, or watch the video (and subscribe) or both. That would be awesome. The gist …

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Designer Diary: The Long Journey to Making the Game.

DunGen scene Multi Level Dungeons

Around the Block to Cross the Street. When starting the game, I already had an idea. In my head the game was set and story drawn out. The game engine is Unity3D. I know the little details of what I want and how to get there, but the trip across …

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Game Development is not Always Glamorous.

Not that there’s anything wrong with it. As with any career choice, there are amazingly long spans of time that are just unexciting. Granted these dull moments in an overall exciting field are still very much needed. Since Friday “Day Job Computer Shut down” till today, Sunday Afternoon, all I …

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The Path to Making Games

My average day consists of going to “The Day Job”, then sprinting back home to make video games until I wake up with a keyboard stuck to my face. I look forward to the weekends, to lock myself away in the office. I’ll grind out updates to Super Panda, prototype …

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Super Panda: New Update released!

Super Panda Adventure Tour

It’s been a long while since I managed to update Super Panda Adventure Tour. I poured many hours into bug fixes, optimizations and other items to make the game more exciting and fun to play. Click below and start your adventure today! What’s new You can use in game gold …

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Developer Diary: State of the Panda

Super Panda Adventure Tour

It’s Panda Time! I’ll keep this one short, as the video says it all. See below for the summary. My apologies ahead of time as this is being written on an iPad so it will be far from my best work. The above video goes over the new features, traps …

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Super Panda Adventure Tour is getting some much needed love!

Mystical Squirrel

I recently made the decision to circle back to fixing “Super Panda Adventure Tour”. It has been, for a long while in need of some love. I’d also really love to release it on Steam this year. No InApp Purchases, just a one time target price of $5 or whatever …

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Super Panda Adventure Tour is Released on IOS and Android!

Super Panda Adventure Tour

Super Panda Adventure Tour is Out Holy cow. It’s been one heck of a journey. I lost track, but about 5 or 6 months of my life dedicated to developing this game. Super Panda is finally released but not done yet! Super Panda is a 2D platformer designed in Unity3D …

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Developer Diary #4: Crunch Time is a Killer

Game Development Crunch Time

Almost Release Day! Super Panda Adventure Tour (that is a damn long name) is almost complete. I honestly did not realize 3 weeks had swooshed by at the blink of an eye. Not joking, If it wasn’t for my back, legs, ass being sore as hell, I’d have not known …

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Developer Diary: Unity3d is a Beautiful Disaster

Working with Unity3d has it's moments.

The Dream Begins Over the years I’ve read tons of Developer Diaries. From following the progress of Star Citizen, to a multitude of Indie games like “Planet Nomads” and “Starview Valley”. Never thought I’d be starting my own mini Dev Diary. But here it is, finally started chasing my dreams …

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